v0.6.5 Public Is Out!


Hello everyone :D

The v0.6.5 is finally here. With things added:

[Revamped Intro]

Finally, the new intro is here! With around 200 entries, 8 new CGs, and 3 new portraits. Better storytelling, improved grammar, consistent formatting, and point of view.

[Quality of Life (QOL) and Fixes]

Life is too short to waste on waiting for dialogue and tapping the skip button, so "hold to skip" has been introduced. This feature allows bypassing the current encounter. However, not all encounters can be skipped; only the non-bad ending encounters and the main story. When skipping, the resource benefits from the encounter are still received. If it's an encounter with options, the least impactful option is chosen by the game, but still maximizing resource gains. For example, in day 11, the MC will decide to take valuables but won't sell the photos.

The arrow pad will only appear on Android and has been made bigger while preserving its aspect ratio for better control.

Numerous fixes have been addressed: models and textures, portrait scale for different screen sizes, MC name turned yellow for better readability, lore-appropriate TV screens on the battleground, and other internal, unseeable changes.

Thats for v0.6.5 If you like the game and want to support me, you can check my Patreon or Subscribestar. Thank you :D

Files

SoTD v0.6.5 Public Android.apk.apk 345 MB
Dec 01, 2023
[Pre-2016 32 bit DEVICE] v0.6.5 Android (If you cant install apk file above).apk.apk 364 MB
Dec 01, 2023
SoTD v0.6.5 Public Windows.zip 344 MB
Dec 01, 2023
SoTD v0.6.5 Public Mac.app.tar 1.1 GB
Dec 01, 2023
SoTD v0.6.5 Public Linux.zip 351 MB
Dec 01, 2023

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Comments

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After long-term efforts, I still haven't got rid of zombies. This game should be appropriately reduced in difficulty.

(1 edit)

Bro can make the game more smooth for low and device because I want to play the game

Sure, I'm currently working on optimization step by step. Thanks for your patience.